Games & characters
A character concept becomes a 3D model, and a render of the model becomes a turnaround for animators. The turnaround remembers which model and which concept it was made from.
Variants
Same process, different prompt
-
Outfit from the concept -
Coral windbreaker -
Lilac sweater -
Cobalt suit
Process
From concept to turnaround
- image
- 3D
- text
Concept
Character, 3DTripo H3.1
Render 3D model
The chosen angle of the model, as an image.
TurnaroundNano Banana 2
Prompt
Turnaround: front, three-quarter, side, back.
Three steps
- 1
Draw the concept
One image defines the whole character.
- 2
Get the 3D
An AI model builds the volume from the concept, and the render captures it from the chosen angle.
Tripo H3.1
- 3
Make the turnaround
From the model render: the character from the front, in three-quarter view, from the side and from the back.
Nano Banana 2
Lineage
Every frame knows what it is made of
- Turnaround Nano Banana 2, from “Render 3D model” and “Prompt”
- Render 3D model from “Character, 3D”
- Character, 3D Tripo H3.1, from “Concept”