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Games & characters

A character concept becomes a 3D model, and a render of the model becomes a turnaround for animators. The turnaround remembers which model and which concept it was made from.

Turnaround: result of the “Games & characters” process
Variants

Same process, different prompt

  • Turnaround: Outfit from the concept Outfit from the concept
  • Turnaround: Coral windbreaker Coral windbreaker
  • Turnaround: Lilac sweater Lilac sweater
  • Turnaround: Cobalt suit Cobalt suit
Process

From concept to turnaround

  • image
  • 3D
  • text
Concept
Character, 3DTripo H3.1
Render 3D model
The chosen angle of the model, as an image.
TurnaroundNano Banana 2
Prompt
Turnaround: front, three-quarter, side, back.

Three steps

  1. 1

    Draw the concept

    One image defines the whole character.

  2. 2

    Get the 3D

    An AI model builds the volume from the concept, and the render captures it from the chosen angle.

    Tripo H3.1

  3. 3

    Make the turnaround

    From the model render: the character from the front, in three-quarter view, from the side and from the back.

    Nano Banana 2

Lineage

Every frame knows what it is made of

  • Turnaround Nano Banana 2, from “Render 3D model” and “Prompt”
  • Render 3D model from “Character, 3D”
  • Character, 3D Tripo H3.1, from “Concept”